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Compiling C++ using CMake and Make (CS20170204)
 
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This dev log shows how to compile C++ code using a Makefile generated by CMake. This will also allow you add a flag to compile c++14 compliant syntax. Requirements: * g++ * cmake 3.x * text editor
Views: 42408 devlogs
Using make and writing Makefile ( in C++ or C )
 
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In this Video we will see How to use make command and make file and How to make SIMPLE C++ Makefile. A makefile is a specially formatted text file that a UNIX program called 'make' can interpret. Basically, the makefile contains a list of requirements for a program to be 'up to date.' The make program looks at these requirements, checks the timestamps on all the source-files listed in the makefile, and re-compiles any files which have an out-of-date timestamp. generally GCC and Make is used to to compile, link and build your c or C++ program. This is A Simple Makefile Tutorial in which you will learn how to write a makefiles with good makefile example. I will explainn What is a makefile ? Makefile with sub-directories, Makefile steps, Make File Tutorial, makefile c++ tutorial, make file tutorial, how to make software in c++, makefile tutorial g++, makefile template c++. ------------------Online Courses to learn---------------------------- Java - https://bit.ly/2H6wqXk C++ - https://bit.ly/2q8VWl1 AngularJS - https://bit.ly/2qebsLu Python - https://bit.ly/2Eq0VSt C- https://bit.ly/2HfZ6L8 Android - https://bit.ly/2qaRSAS Linux - https://bit.ly/2IwOuqz AWS Certified Solutions Architect - https://bit.ly/2JrGoAF Modern React with Redux - https://bit.ly/2H6wDtA MySQL - https://bit.ly/2qcF63Z ----------------------Follow--------------------------------------------- My Website - http://www.codebind.com My Blog - https://goo.gl/Nd2pFn My Facebook Page - https://goo.gl/eLp2cQ Google+ - https://goo.gl/lvC5FX Twitter - https://twitter.com/ProgrammingKnow Pinterest - https://goo.gl/kCInUp Text Case Converter - https://goo.gl/pVpcwL -------------------------Stuff I use to make videos ------------------- Stuff I use to make videos Windows notebook – http://amzn.to/2zcXPyF Apple MacBook Pro – http://amzn.to/2BTJBZ7 Ubuntu notebook - https://amzn.to/2GE4giY Desktop - http://amzn.to/2zct252 Microphone – http://amzn.to/2zcYbW1 notebook mouse – http://amzn.to/2BVs4Q3 ------------------Facebook Links ---------------------------------------- http://fb.me/ProgrammingKnowledgeLearning/ http://fb.me/AndroidTutorialsForBeginners http://fb.me/Programmingknowledge http://fb.me/CppProgrammingLanguage http://fb.me/JavaTutorialsAndCode http://fb.me/SQLiteTutorial http://fb.me/UbuntuLinuxTutorials http://fb.me/EasyOnlineConverter
Views: 316153 ProgrammingKnowledge
How to CMake Good - 0d - Visual C++ without Visual Studio
 
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It's common to want to use Visual C++ but without using the Visual Studio IDE. I'll talk about using Visual C++ is this video without ever starting Visual Studio. You'll be able to compile with MSVC even without using MSBuild. I'll be comparing using CMake with MSBuild, NMake, and Ninja, all using Visual C++. A useful tip when using a specific generator (with CMake's `-G` flag): You only need to specify the `-G` option the first time you configure a new build directory. Once a build directory has a CMakeFiles/ directory in it, the generator will be remembered as long as that directory exists. Here are some nice links: - The "Build C/C++ code on the command line" documentation on MSDN: https://docs.microsoft.com/en-us/cpp/build/building-on-the-command-line - The MSVC command line options documentation on MSDN: https://docs.microsoft.com/en-us/cpp/build/reference/compiler-options - The MSVC linker command line options documentation on MSDN: https://docs.microsoft.com/en-us/cpp/build/reference/linker-options - A very important YouTube video: https://www.youtube.com/watch?v=EOcJR9vFqHw - The Ninja releases page on GitHub: https://github.com/ninja-build/ninja/releases Say "A semicolon-separated list of directories" three times, fast.
Views: 475 vector-of-bool
Anatomy of Cross-Compilation Toolchains
 
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Anatomy of Cross-Compilation Toolchains - Thomas Petazzoni, Free Electrons All embedded Linux developers use cross-compilation toolchains as part of their daily work. However, few of them really understand precisely what it is, what it contains, how it is organized, how it is created, and the numerous variants and configurations of available cross-compilation toolchains (different ABIs, FPUs, versions, etc.). Through this talk, we will dissect cross-compilation toolchains, identify the different components, discuss the build process of a cross-compilation toolchain, and the different configuration options and how they affect the user of the cross-compilation toolchain. About Thomas Petazzoni Thomas Petazzoni is CTO and embedded Linux engineer at Free Electrons. He contributes to the support of Marvell ARM processors in the Linux kernel, and is a major contributor to the Buildroot embedded Linux build system. As part of his Buildroot work, Thomas has done extensive contributions to the code building cross-compilation toolchains and the code importing existing cross-compilation toolchains in Buildroot.
Views: 5394 The Linux Foundation
Cordova 3.3 & Cross-Compiling Apps with CMake
 
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More options for app development in Ubuntu on phones with Apache Cordova http://insights.ubuntu.com/news/more-options-for-app-development-in-ubuntu-on-phones-with-adobe-cordova/ Cross-compile with CMake from SDK Apps to Unity8/Mir https://lists.ubuntu.com/archives/ubuntu-devel/2013-December/037904.html Ubuntu App Developer Week: Call For Papers! http://developer.ubuntu.com/2013/12/ubuntu-app-developer-week-call-for-papers/ Apache Cordova 3.3 Officially Supports Ubuntu, Cross-compiling Ubuntu SDK Apps Now Supported by CMake Ubuntu Sponsors CareerHack App Challenge http://careerhack.appchallenge.net/ Jordan's YouTube Channel: http://youtube.com/twildottv
Views: 1482 Ubuntu Development
Modern CMake for modular design - Mathieu Ropert - Meeting C++ 2017
 
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CMake is the build system chosen by most of the C++ open source projects. While it is fully capable of helping you enforce a good modular design, those features are usually not well known or understood. In this talk I will present modern CMake practices that will simplify your project build and help you design better C++ components with clear dependencies and build interfaces (the sum of compile flags required to use a given library). We will first do a quick recap of the theory behind modular design, most of it coming from John Lakos' work on Large Scale C++ Software Development. Then we will see a few of the legacy CMake patterns that can be found in a lot of open source projects and explain their shortcomings. We will learn how to create a clean C++ library using modern CMake practices and depend on it in others modules. Finally, we will explore the options available to export the build interfaces for use by external projects.
Views: 2717 Meeting Cpp
CppCon 2017: Mathieu Ropert “Using Modern CMake Patterns to Enforce a Good Modular Design”
 
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http://CppCon.org — Presentation Slides, PDFs, Source Code and other presenter materials are available at: https://github.com/CppCon/CppCon2017 — CMake is the build system chosen by most open-source C++ projects. While it is fully capable of helping you enforce a good modular design, those features are usually not well known or understood. In this talk I will present modern CMake practices that will simplify your project build and help you design better C++ components with clear dependencies and build interfaces (the sum of compile flags required to use a given library). We will first do a quick recap of the theory behind modular design, most of it coming from John Lakos' work on Large Scale C++ Software Development. Then we will see a few of the legacy CMake patterns that can be found in a lot of open source projects and explain their shortcomings. We will learn how to create a clean C++ library using modern CMake practices and depend on it in others modules. Finally, we will explore the options available to export the build interfaces for use by external projects. In this last part a few external tools will be discussed such as pkg-config and Conan. — Mathieu Ropert: Senior Developer, Murex Mathieu is a Senior Developer at Murex where he works as a C++ expert and animates internal workshops & events. A long term open-source enthusiast, he tries to make C++ more portable across platforms. He is also co-host of the Paris C++ Meetup. — Videos Filmed & Edited by Bash Films: http://www.BashFilms.com
Views: 20467 CppCon
CMake support in CLion
 
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Welcome to CLion! This is our new cross-platform IDE for C and C++ development. In this demo we'll give you a short overview of the CMake support in CLion. To learn more visit our site: www.jetbrains.com/clion Category: Tips&Tricks
Views: 21899 JetBrainsTV
Building Science with CMake
 
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Google Tech Talk October 8, 2015 (click "show more" for more info) Presented by Bill Hoffman ABSTRACT Since 1998 Kitware has been developing scientific computing software with a strong focus on reproducibility and testability. Kitware was initially founded to grow and support the open source Visualization Toolkit (VTK). Over the past 17 years developers at Kitware have played a role in important scientific research in HPC & visualization, medical computing, data & analytics and computer vision. Behind all of this work has been an evolving set of tools to build, test, verify and deploy software. The cross-platform build tool CMake originally created for the Insight Toolkit (ITK) has become the most popular build tool for C/C++ in the world. In this talk I will describe the new innovations in the CMake family and give several examples of tools and techniques successfully deployed to advance a wide range of scientific and commercial activities such as Google Project Tango, ParaView, Slicer, VeloView, Netflix, and others. In particular the talk will describe how these tools are used to facilitate continuous testing and tracking of both code quality and algorithm performance in a world of distributed software teams and ever-growing datasets. ABOUT THE SPEAKER Bill Hoffman is a founder of Kitware and currently serves as Vice President and Chief Technical Officer. He is the original author and lead architect of CMake, an open-source, cross-platform build and configuration tool that is used by hundreds of projects around the world and the co-author of the accompanying text, Mastering CMake. Using his 20+ years of experience with large software systems development, Mr. Hoffman is also a major technical contributor to Kitware's Visualization Toolkit, Insight Toolkit and ParaView projects.
Views: 8995 GoogleTechTalks
Linux Understanding Shared Libraries
 
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More videos like this online at http://www.theurbanpenguin.com If you need a little help understanding standard libraries ir shared modules in Linux then here we work with the Raspberry Pi and Raspbian Linux to show you how. We create a .so file from scratch and use it withing a program we link to the library. You will see ldd and ldconfig as well as the gcc options needed to make this work
Views: 29255 theurbanpenguin
OpenCV Basics - 11 - Building OpenCV + Contribute with CMake
 
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In this video, rather than use the downloaded OpenCV libraries we build them ourselves using CMake. In addition, we show how to include the optional contribute libraries. Want to help me make more videos covering more content? https://www.patreon.com/glecakes
Views: 21707 George Lecakes
C++Now 2018: Mateusz Pusz “Git, CMake, Conan: How to Ship and Reuse our C++ Projects”
 
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http://cppnow.org — Presentation Slides, PDFs, Source Code and other presenter materials are available at: http://cppnow.org/history/2018/talks/ — The purpose of that presentation is to solve the problems of build system and packaging that we have with large, multi-platform, C++ projects with many open source dependencies. Git and CMake are already established standards in our community. However, it is not clear how to use them in an efficient way. As a result, many C++ projects have problems with either importing other dependencies or making themselves easy to import by others. The talk will describe how Conan package manager - a new contender on the market may address those use cases. — Mateusz Pusz Epam Systems | Train IT Chief Software Engineer | C++ Trainer Gdansk, Pomeranian District, Poland Software architect, chief developer, and security champion with more than 13 years of experience in designing, writing and maintaining C++ code for fun and living. C++ consultant, trainer, and evangelist focused on Modern C++. His main areas of interest and expertise are code performance, low latency, stability, and security. Mateusz worked at Intel for 13 years and now he leads C++ Community at EPAM Systems. He is also a founder of Train IT that provides C++ trainings to corporations. Mateusz is an active voting member of the ISO C++ Committee (WG21) where, together with the best C++ experts in the world, he shapes the next official version of the C++ language. He is also a member of WG21 Study Group 14 (SG14) responsible for driving performance and low latency subjects in the Committee. In 2013 Mateusz won “Bench Games 2013” – worldwide competition in the C++ language knowledge. — Videos Filmed & Edited by Bash Films: http://www.BashFilms.com
Views: 4320 BoostCon
Cross Compiling for Windows on Linux   Tutorial
 
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http://filmsbykris.com http://www.patreon.com/metalx1000 Notes: http://pastebin.com/fwPdxGhP For help: http://filmsbykris.com/irc FaceBook: https://www.facebook.com/pages/Films-By-Kris/225113590836253 Intro Video by Milan Ristic
Views: 13799 Kris Occhipinti
Compiling and configuring Boost C++ libraries for Visual Studio 2010
 
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This video demonstrates how to compile the Boost C++ Libraries for VC++ 10.0. It will then show how to configure Visual Studio 2010, making it ready for use in your own C++ projects. You can download the source code at: http://toefel.nl/wp-content/uploads/2011/02/HelloBoost.zip For a good detailed description, you can also check out this page: http://stackoverflow.com/questions/2629421/how-to-use-boost-in-visual-studio-2010 I hope it helps, Christophe Hesters ( http://www.toefel.nl )
Views: 79124 toefel18
How to use Cmake with Qt Creator for Building C++ programs
 
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------------------Online Courses to learn---------------------------- Java - https://bit.ly/2H6wqXk C++ - https://bit.ly/2q8VWl1 AngularJS - https://bit.ly/2qebsLu Python - https://bit.ly/2Eq0VSt C- https://bit.ly/2HfZ6L8 Android - https://bit.ly/2qaRSAS Linux - https://bit.ly/2IwOuqz AWS Certified Solutions Architect - https://bit.ly/2JrGoAF Modern React with Redux - https://bit.ly/2H6wDtA MySQL - https://bit.ly/2qcF63Z ----------------------Follow--------------------------------------------- My Website - http://www.codebind.com My Blog - https://goo.gl/Nd2pFn My Facebook Page - https://goo.gl/eLp2cQ Google+ - https://goo.gl/lvC5FX Twitter - https://twitter.com/ProgrammingKnow Pinterest - https://goo.gl/kCInUp Text Case Converter - https://goo.gl/pVpcwL -------------------------Stuff I use to make videos ------------------- Stuff I use to make videos Windows notebook – http://amzn.to/2zcXPyF Apple MacBook Pro – http://amzn.to/2BTJBZ7 Ubuntu notebook - https://amzn.to/2GE4giY Desktop - http://amzn.to/2zct252 Microphone – http://amzn.to/2zcYbW1 notebook mouse – http://amzn.to/2BVs4Q3 ------------------Facebook Links ---------------------------------------- http://fb.me/ProgrammingKnowledgeLearning/ http://fb.me/AndroidTutorialsForBeginners http://fb.me/Programmingknowledge http://fb.me/CppProgrammingLanguage http://fb.me/JavaTutorialsAndCode http://fb.me/SQLiteTutorial http://fb.me/UbuntuLinuxTutorials http://fb.me/EasyOnlineConverter How to install cmake on ubuntu linux Using CMake to Build Qt Projects ubuntu c++ Using Cmake with Qt Creator ubuntu linux c++ cmake does not find qt 5.1.1 ubuntu c++ Error while building custom Qt library with CMake Qt Creator, CMake and C++/Qt Using CMake to build a Qt application "Hello World !" using Qt with CMake Configuring CMake for QT development
Views: 51257 ProgrammingKnowledge
cmake (1/3): usage standard
 
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Tutorial hello world pour la création d'un fichier de compilation C/C++ standard et intégration avec un IDE - flags de compilations - répertoire d'includes et de bibliothèque - linkage - génération de projets pour (xcode, eclipse, ...)
Visual Studio Code to develop Qt apps (C++) using CMake
 
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This is a tutorial on how to create a Qt application on visual studio code. The idea is to use CMake on both Qt and VS Code. Qt Creator is a good IDE, however the debugger sometimes crashes and is at times limited. VS Code is a lightweight editor which can be well customized function as an IDE. Unfortunately it has no QML debugging for the time being. It is however really good and can be used for multiple languages. The debugger, although simple, works well. Although in this video I use CMake, you can always get the compile commands and custom build your projects using the tasks.json file. You just need to input the compile commands there. You'll need the CMake gui application to generate the compile commands in the same way we did in the beginning. You'll also need to add the "-g" option to your command line to get the debug flags so you can use the debugger. If you're using Mac, it'll have the lldb debugger, while on linux and windows (if you had installed minGW), you'll have the gdb debugger. This has to be set accordingly in the launch.json file when you run debugging for the first time. The CMake tool extension automates things so you don't have to do much configuring. And sorry for the typos in the video.
Views: 1505 Mohammed
C++ Weekly - Ep 82 - Intro To CTest
 
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Come to my `constexpr` class at C++ On Sea: https://cpponsea.uk/sessions/applied-constexpr.html Support these videos: https://www.patreon.com/lefticus Learning C++ Best Practices: http://shop.oreilly.com/product/0636920049814.do Inheritance and Polymorphism with C++: http://shop.oreilly.com/product/0636920052166.do Follow me on twitter: https://twitter.com/lefticus Source:
Views: 5060 Jason Turner
How To : Setup Eclipse IDE for C/C++ Development
 
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- GCC 32 bits: https://drive.google.com/file/d/1wbHsVFrbua48xhKYeOxqBy5bnp5I17D_/view?usp=sharing - GCC 64 bits: https://drive.google.com/file/d/1giBsQqIV1BsT6SQAs5MbDc3hZQThKeVL/view?usp=sharing Please skip Tags: eclipse cdt download eclipse cdt plugin eclipse cdt tutorial eclipse c/c++ download eclipse c/c++ plugin eclipse c/c++ ide eclipse c/c++ indexer eclipse c/c++ development user guide eclipse c/c++ compiler eclipse c/c++ unit testing support eclipse c/c++ ubuntu eclipse c/c++ binary not found eclipse c/c++ development tools (cdt) plugin eclipse c/c++ eclipse c/c++ autocomplete eclipse c/c++ attach to application eclipse c/c++ application eclipse c c++ add library eclipse c/c++ attach to local application eclipse c/c++ and java eclipse c/c++ add java eclipse c/c++ autotools support eclipse c and c++ eclipse c and c++ compiler eclipse c/c++ build missing eclipse c c++ build settings eclipse c/c++ build eclipse c c++ build environment eclipse c/c++ build variables eclipse c c++ build discovery options eclipse c/c++ build configuration eclipse c/c++ builder eclipse c c++ build builder settings eclipse c/c++ compiler setup eclipse c/c++ configuration eclipse c c++ cdt plugin download eclipse c c++ call graph visualization eclipse c c++ cygwin eclipse c c++ code analysis eclipse c/c++ code formatter eclipse c/c++ code templates eclipse c c++ color theme eclipse-cdt c/c++ development tools eclipse cdt c/c++ development user guide eclipse cdt c/c++ test runner plugin eclipse cdt c/c++ tests runner eclipse cdt (c/c++ development toolkit) eclipse cdt for c/c++ developers eclipse c/c++ development tools eclipse c/c++ development tools or sdk eclipse c/c++ download for windows 7 eclipse c/c++ development tools sdk eclipse c/c++ debugger eclipse c c++ download linux eclipse c/c++ developer eclipse c/c++ editor eclipse c c++ editor eclipse c/c++ editor plugin eclipse c/c++ indexer error eclipse c/c++ indexer has encountered a problem c/c++ en eclipse eclipse internal error c/c++ indexer eclipse error 1 c c++ problem eclipse error 127 c c++ problem eclipse com c++ e java eclipse c/c++ for mac eclipse c/c++ for ubuntu eclipse c/c++ for linux eclipse c/c++ for windows 7 eclipse c/c++ for windows 8 eclipse c/c++ for ubuntu 14.04 eclipse c/c++ for mac os x eclipse c c++ download for windows xp eclipse c/c++ gdb hardware debugging eclipse c/c++ gui builder eclipse c c++ general paths and symbols eclipse c c++ general missing eclipse c/c++ gcc eclipse c/c++ getting started eclipse c/c++ gui eclipse c/c++ general eclipse c/c++ user guide eclipse c/c++ hello world eclipse c/c++ how to install eclipse c c++ indexer hangs eclipse c/c++ syntax highlighting eclipse helios c c++ plugin eclipse c/c++ unresolved inclusion stdio.h eclipse helios c/c++ download eclipse ide for c/c++ developers how to install eclipse c/c++ ide download eclipse c/c++ ide tutorial eclipse c/c++ indexer slow eclipse c/c++ installer eclipse c/c++ include path eclipse c c++ include paths and symbols eclipse c c++ java eclipse c/c++ juno eclipse ide for c c++ java eclipse juno c c++ plugin eclipse ide for c/c++ developers java eclipse ide for c/c++ developers juno download eclipse for c c++ and java eclipse ide for c/c++ developers add java install c/c++ plugin eclipse juno eclipse c/c++ keyboard shortcuts eclipse c c++ kurulumu c/c++ plugin for eclipse kepler eclipse 4.3 (kepler) for c/c++ programming eclipse c/c++ kullanımı download eclipse kepler c/c++ eclipse c/c++ linux eclipse luna c++ eclipse c c++ linux install eclipse c/c++ local application eclipse c c++ launch failed eclipse c/c++ library eclipse c/c++ remote launch eclipse c c++ remote launch plugin download eclipse c/c++ luna eclipse c/c++ mac eclipse c/c++ mingw eclipse c c++ mac os x eclipse c c++ manual pdf eclipse c/c++ mars eclipse c c++ mac eclipse c c++ make project eclipse c c++ makefile eclipse c/c++ makefile project eclipse c/c++ not working eclipse remove c++ nature eclipse c/c++ install new software eclipse c/c++ search does not work eclipse c/c++ type could not be resolved eclipse no c c++ build eclipse no c/c++ perspective netbeans vs eclipse c/c++ eclipse new c c++ project eclipse c/c++ opensuse installing eclipse c/c++ on windows installing eclipse c/c++ on ubuntu eclipse for c/c++ on ubuntu setting up eclipse c/c++ on windows eclipse c/c++ indexer out of memory how to install eclipse c/c++ on windows 7 eclipse c/c++ package eclipse c/c++ plugin install eclipse c c++ perspective missing eclipse c c++ plugin ubuntu eclipse c/c++ perspective eclipse c c++ plugin download link eclipse c/c++ portable eclipse c/c++ profiler eclipse c/c++ problem eclipse c/c++ qt support
Views: 50583 FREE LEARNING
Automating Software Build Process using CMake - Part II
 
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CMake is a cross-platform, free and open-source build system that allows you automatically build, test, verify, package and deploy software in a compiler-independent manner. In Part I of this seminar we introduced CMake and the first three steps of our tutorial: https://www.youtube.com/watch?v=7wxzoAdZcKE In Part II we will continue with more steps covering other techniques like adding options, correct way of finding Boost library, configuring header files, producing installation packages and so on. It is highly recommended to review the prior talk before attending this one. ________________________________________­_________ This webinar was presented by Armin Sobhani (SHARCNET) on April 26th 2017 as a part of a series of regular biweekly webinars ran by SHARCNET. The webinars cover different high performance computing (HPC) topics, are approximately 45 minutes in length, and are delivered by experts in the relevant fields. Further details can be found on this web page: https://www.sharcnet.ca/help/index.php/Online_Seminars SHARCNET is a consortium of 18 Canadian academic institutions who share a network of high performance computers (http://www.sharcnet.ca). SHARCNET is a part of Compute Ontario (http://computeontario.ca/) and Compute Canada (https://computecanada.ca).
Views: 874 Sharcnet HPC
CMake with XCode
 
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Takes an existing CMake project and builds it for XCode using the command line generator. We then change some options for project name and target name, to show how these update in the various editors and editions.
Views: 3568 Jonathan Sprinkle
STEP 2: Install CMake and append the CMake binary path to Windows PATH environment
 
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Download cmake-3.5.2-win32-x86.zip from https://cmake.org/files/v3.5/ and extract into "C:\Program Files\". After extracting the file, append CMake binary directory path "C:\Program Files\cmake-3.5.2-win32-x86" into Windows' PATH Environment. ----- Links ---- STEP 1: https://youtu.be/RisNj7YUsKU STEP 3: https://youtu.be/dgxhrhB3rO8 EXAMPLE 1A: https://youtu.be/l0x7Oj3VXYY EXAMPLE 1B: https://youtu.be/92u-lHdqaLY FULL-PLAYLIST: https://www.youtube.com/playlist?list=PLUpblOQnVE2sapTkIwV-NZxOMzo5U_WZy
How to Build TensorFlow on Windows 10 using cmake
 
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Full List of instructions at: http://www.shaneahmed.com/2017/07/build-tensorflow-on-windows.html Requirements TensorFlow Source Code: https://github.com/tensorflow/tensorflow/tree/r1.2/tensorflow/contrib/cmake GIT for Windows https://git-scm.com/download/win cmake https://cmake.org/download/ SWIG: https://sourceforge.net/projects/swig/files/swigwin/swigwin-3.0.10/ Visual Studio 2015 https://www.visualstudio.com/downloads/, https://www.visualstudio.com/vs/older-downloads/ CMake 3.4 or higher https://cmake.org/download/ Python 3.5 Anaconda x64 (or Miniconda). https://www.continuum.io/downloads, https://repo.continuum.io/archive/ CUDA 8.0 https://developer.nvidia.com/cuda-downloads cuDNN v5.1 (optional) https://developer.nvidia.com/cudnn conda create -n tensorflow python=3.5 activate tensorflow python import tensorflow as tf hello = tf.constant('Hello, TensorFlow!') sess = tf.Session() print(sess.run(hello))
Views: 4974 Shan E Ahmed Raza
MacOS CMake install command line tools
 
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This is way more complicated than it should be, but this is the way to install the command line tools for CMake on MacOS. Unfortunately, the default way to perform this installation fails for users who are not superusers, so you need to do this little trick to fix the problem.
Views: 18992 Jonathan Sprinkle
C++ Lecture Series --- Build Tools --- Part 3 of N --- CMake Introduction
 
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Time Offsets: Title [00:00:00-00:00:16] Section: CMake [00:00:16-00:00:21] CMake [00:00:21-00:01:30] Users of CMake [00:01:30-00:01:47] Build Process [00:01:47-00:03:16] Build Process (Diagram) [00:03:16-00:03:43] CMake Basics [00:03:43-00:06:41] In-Source Versus Out-of-Source Builds [00:06:41-00:08:37] The cmake Command [00:08:37-00:09:41] The cmake Command (Options) [00:09:41-00:10:37] The cmake Command (Continued 1) [00:10:37-00:12:18] The cmake Command for Building [00:12:18-00:13:28] The cmake Command for Building (Command Usage) [00:13:28-00:14:59] Hello World Example [Part 1] [00:14:59-00:17:19] Hello World Example [Part 2] [00:17:19-00:17:56] Hello World Demonstration [Part 1] [00:17:56-00:20:03] Hello World Demonstration [Part 2] [00:20:03-00:22:13]
Views: 905 iamcanadian1867
CppCon 2018: Mateusz Pusz “Git, CMake, Conan - How to ship and reuse our C++ projects”
 
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http://CppCon.org — Presentation Slides, PDFs, Source Code and other presenter materials are available at: https://github.com/CppCon/CppCon2018 — Git and CMake are already established standards in our community. However, it is uncommon to see them being used in an efficient way. As a result, many C++ projects have big problems with either importing other dependencies or making themselves easy to import by others. It gets even worse when we need to build many different configurations of our package on one machine. That presentation lists and addresses the problems of build system and packaging that we have with large, multi-platform, C++ projects that often have many external and internal dependencies. The talk will present how proper use of CMake and Conan package manager can address those use cases. It will also describe current issues with the cooperation of those tools. If you've attended or seen my talk at C++Now 2018, that time you can expect much more information on Conan and package creation using that tool. I will also describe how the integration of CMake and Conan changed over the last few months. — Mateusz Pusz, Epam Systems Chief Software Engineer Software architect, chief developer, and security champion with more than 14 years of experience in designing, writing and maintaining C++ code for fun and living. C++ consultant, trainer, and evangelist focused on Modern C++. His main areas of interest and expertise are code performance, low latency, stability, and security. Mateusz worked at Intel for 13 years and now he leads C++ Community at EPAM Systems. He is also a founder of Train IT that provides C++ trainings to corporations. Mateusz is an active voting member of the ISO C++ Committee (WG21) where, together with the best C++ experts in the world, he shapes the next official version of the C++ language. He is also a member of WG21 Study Group 14 (SG14) responsible for driving performance and low latency subjects in the Committee. In 2013 Mateusz won “Bench Games 2013” – worldwide competition in the C++ language knowledge. — Videos Filmed & Edited by Bash Films: http://www.BashFilms.com
Views: 3255 CppCon
Tutorial: Generating Visual Studio Solution for NAOqi module using CMAKE
 
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A quick tutorial: you just have to launch the right program, with the correct options...
Views: 1044 TheAmazel
Unable to get the CMake version located at Android Studio
 
03:40
Solved: Failed to find CMake. Gradle sync failed: Failed to find CMake. Install from Android Studio under File/Settings/Appearance & Behavior/System Settings/Android SDK/SDK Tools/CMake. Expected CMake executable at /Users/myUser/Library/Android/sdk/cmake/bin/cmake. Consult IDE log for more details (Help | Show Log) Add C/C++ code in my android program for which I needed LLDB, CMake, and NDK. I found LLDB and NDK in SDK manager but CMake is missing from there. I tried manually downloading it from CMake official site and found out that for android we need SDK customized CMake. If you know another reason, let me know by commenting below. Contact Info: SUBSCRIBE: https://www.youtube.com/channel/UC-dJfPszmlaRUG1X2n3amdA?sub_confirmation=1 YOUTUBE: https://youtube.com/RealTechA2Z FACEBOOK: https://facebook.com/realtechA2Z BLOGGER: http://youcanlrarn.blogspot.in Thank you. Real Tech Stay Connected.
Views: 2663 Real Tech
Understanding Compiler Optimization
 
01:41:09
Abstract C++ is used in applications where resources are constrained and performance is critical. However, its power in this domain comes from the ability to build large, complex systems in C++. These systems leverage numerous C++ features in order to build and utilize abstractions that make reasoning about these complex systems possible. Abstractions are the very essence of how we scale software to solve ever larger and more complex problems. But the common C++ idea of "zero cost" abstractions is, in some senses, a myth. The real achievement of C++ is allowing you, the programmer, to control where and how the cost of your abstractions will be paid. It does this by leveraging remarkably advanced optimizing compilers and carefully written libraries and techniques, all working together to control the cost. In order to be effective writing software that leverages this control, it is essential that the programmer understand the core fundamentals of how the compiler optimizations will behave. Without this, it is too easy to unknowingly limit it or create challenges that it cannot overcome. Bio Chandler Carruth leads the C++ language team and LLVM team at Google. He is also an active contributor to the LLVM and Clang open source projects, and speaks at various C++ events where he tries to help spread knowledge about C++, compilers, tools, and optimization. Previously, he worked on several components of Google’s distributed build system. He received his M.S. and B.S. in Computer Science from Wake Forest University, but disavows all knowledge of the contents of his Master’s thesis. He can usually found coding with the aid of Cherry Coke Zero in the daytime and pontificating over a single malt scotch in the evening.
Cross Compiling C++ from an x86 to Android ARM
 
02:36
This was done using ArchLinux To make the executable work you need first to have Android NDK installed. Next step is to make a standalone toolchain, so the android ndk compiler would work. I'm using Linux and if you are too, you should write the first command exactly as its written in this video. /opt/android-ndk/build/tools/make_standalone_toolchain.py --arch=arm --api=24 --force --install-dir=$ANDROID_NDK/standalone-toolchain --stl=gnustl Next step is to configure PATH, as I did in my ~/.zshrc If you use bash, its the same way but in a ~/.bashrc file. Almost finished! You need to compile, so I would recommend using the -pie option, if you dont there would be an error on execution. Push it into your Android system and execute it.
Views: 806 Brian Fiszman
Installation of OpenCV 3.2 for Eclipse in Windows 10
 
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In this tutorial I show how to install OpenCV3.2 in Windows 10 and build a simple project in Eclipse. Links: Eclipse IDE: https://www.eclipse.org/downloads/eclipse-packages/ OpenCV: opencv.org MinGW-w64: https://sourceforge.net/projects/mingw-w64/ CMake: https://cmake.org/download/ The program for testing was downloaded from Chris Dahms' github. The link is under his tutorial video https://www.youtube.com/watch?v=7SM5OD2pZKY
Views: 16833 Aleksandr Ivanov
How to Static Link An SFML2 Project on Windows Using MinGW GCC
 
06:40
Ever wanted to compile a program that doesn't depend on external DLLs at the cost of a larger executable file size? Static linking is the way, and you've come to the right place to learn how! In this video, you'll use CMake to generate the SFML build files, build the SFML files using GCC, and write a makefile and test program to compile a static linked SFML project. The two files used to make this tutorial can be downloaded here: https://github.com/GanonCode/SFMLWinGCCStatic
Views: 3482 GanonCode
Setting compiler and linker search paths
 
03:04
See how to add a header file search path for the compiler or a library search path for the linker in Code Composer Studio.
Views: 5443 Code Composer
Build and Setup wxWidgets Using MinGW and Code::Blocks
 
06:40
This video describes the steps you need to take to compile wxWidgets from sources using MinGW compiler bundled with Code::Blocks IDE and how to set up Code::Blocks to use for wxWidgets programming. If you have any suggestions leave them in the comments below. Links used in the video: http://www.codeblocks.org http://www.wxwidgets.org http://www.7-zip.org
Views: 57826 computhenics
CppCon 2016: Boris Kolpackov “Using build2, C++ Build Toolchain"
 
01:14:25
http://CppCon.org — Presentation Slides, PDFs, Source Code and other presenter materials are available at: https://github.com/cppcon/cppcon2016 — It all started with a CppCon 2014 lightning talk where I tried to convince the audience we needed a C++ package manager. Turned out, no convincing was necessary. Fast forward two years and we have a new build system, a package manager, and cppget.org, a repository of open source C++ packages. In this talk I would like to give a practical overview of what it's all about. We start with a brief discussion of what exactly are we trying to achieve, how it is "better" than other solutions, and why we need yet another build system. Then, we put on the "consumer" hat and see how to find packages that we are interested in and use the package manager to build/upgrade/downgrade them and their dependencies using multiple build configurations. In the second half we look into more interesting features of the build system: out-of-source, persistent build configurations (don't you wish you could just edit them with a text editor), high-fidelity builds (what happens if I upgrade my compiler or change compile options), command-line configuration overrides (what if I want to quickly rebuild my project with clang++ instead of g++), cross-compilation (something is wrong if it's harder to cross-compile than to build natively on Windows), subprojects and amalgamation (what if I really don't like external dependencies). Build systems also rarely handle just building. There is testing, installation (do we really have to run the whole process as sudo), and preparation of distributions (no, shipping your .gitignore files is not cool). We finish with a brief discussion of cppget.org: what's its future, who should control it, and what should its policies be (acceptable licenses, name disputes, etc)? — Boris Kolpackov Code Synthesis Chief Hacking Officer South Africa Boris Kolpackov is a founder and CHO (Chief Hacking Officer) at Code Synthesis, a company focusing on the development of open-source tools and libraries for C++. For the past 10 years Boris has been working on solving interesting problems in the context of C++ using domain-specific languages (DSL), C++ parsing, source-to-source translation, and code generation. His notable projects to date include ODB (ORM for C++), XSD and XSD/e (XML Schema to C++ compilers), as well as libstudxml (XML parser/serializer library for C++). — Videos Filmed & Edited by Bash Films: http://www.BashFilms.com
Views: 4669 CppCon
GCC & clang on windows with Visual Studio Code + bash terminal + debugging!
 
19:12
launch.json { "version": "0.2.0", "configurations": [ { "name": "(gdb) Launch", "type": "cppdbg", "request": "launch", "program": "${workspaceRoot}/a.exe", "args": [], "stopAtEntry": false, "cwd": "${workspaceRoot}", "environment": [], "externalConsole": true, "MIMode": "gdb", "miDebuggerPath": "C:/msys64/mingw64/bin/gdb.exe", "setupCommands": [ { "description": "Enable pretty-printing for gdb", "text": "-enable-pretty-printing", "ignoreFailures": true } ] } ] } cpp_properties.json configuration { "name": "MinGW", "intelliSenseMode": "clang-x64", "includePath": [ "${workspaceRoot}", "C:/msys64/mingw64/include", "C:/msys64/mingw64/include/c++/7.2.0", "C:/msys64/mingw64/include/c++/7.2.0/tr1", "C:/msys64/mingw64/include/c++/7.2.0/x86_64-w64-mingw32", "C:/msys64/mingw64/x86_64-w64-mingw32/include" ], "defines": [ "_DEBUG", "UNICODE", "__GNUC__=7", "__cdecl=__attribute__((__cdecl__))" ], "browse": { "path": [ "C:/msys64/mingw64/lib/*", "C:/msys64/mingw64/include", "C:/msys64/mingw64/include/c++/7.2.0", "C:/msys64/mingw64/include/c++/7.2.0/tr1", "C:/msys64/mingw64/include/c++/7.2.0/x86_64-w64-mingw32", "C:/msys64/mingw64/x86_64-w64-mingw32/include" ], "limitSymbolsToIncludedHeaders": true, "databaseFilename": "" } } user settings json { "terminal.integrated.shell.windows": "C:\\msys64\\usr\\bin\\bash.exe", "terminal.integrated.shellArgs.windows": ["-i"], "terminal.integrated.env.windows": { "PATH" : "/mingw64/bin:/usr/local/bin:/usr/bin:/bin:/c/Windows/System32:/c/Windows:/c/Windows/System32/Wbem:/c/Windows/System32/WindowsPowerShell/v1.0/" } }
Views: 24472 Daniel Elliott Jones
Install  & Configure  CLion Student Copy|| best IDE for C/C++
 
09:21
/// cLion CLion is a jetBrains Product . best C/C++ IDE. It is free for students for educational purpose. link: https://www.jetbrains.com/student/ // minGW link: http://www.mingw.org/
Views: 58427 Technology
Practical Compilation #1: Installing Qt Creator and MinGW
 
06:31
Quick overview of installing Qt Creator and MinGW the easiest way that I know how.
Views: 15481 Rational Coder
STEP 3: Build, compile OpenCV, and append OpenCV binary path to Windows PATH environment
 
01:07:11
NOTE: You can skip from 3:12 to 1:03:38. It's just the output from building and compiling OpenCV. You may want to see the output, in case if you have problems during building and compiling. Run cmd.exe as Administrator, and then change directory to "Documents\opencv-2.4.10.4\opencv-2.4.10.4". Then, enter these commands: $ mkdir release $ cd release $ cmake -D CMAKE_C_COMPILER=gcc -D CMAKE_CXX_COMPILER=g++ -D CMAKE_BUILD_TYPE=Release -D CMAKE_INSTALL_PREFIX="C:/Program Files/opencv-2.4.10.4" -G "MinGW Makefiles" .. $ mingw32-make $ mingw32-make install These commands will install OpenCV binaries, libraries, and include files into "C:\Program Files\opencv-2.4.10.4". Append the OpenCV installed directory "C:\Program Files\opencv-2.4.10.4\x86\mingw\bin" to the Windows PATH environment. ---- Links ---- STEP 1: https://youtu.be/RisNj7YUsKU STEP 2: https://youtu.be/tETup8cmqto EXAMPLE 1A: https://youtu.be/l0x7Oj3VXYY EXAMPLE 1B: https://youtu.be/92u-lHdqaLY FULL-PLAYLIST: https://www.youtube.com/playlist?list=PLUpblOQnVE2sapTkIwV-NZxOMzo5U_WZy
CppCon 2016: Diego Rodriguez-Losada “Conan, a C and C++ package manager for developers"
 
27:44
http://CppCon.org — Presentation Slides, PDFs, Source Code and other presenter materials are available at: https://github.com/cppcon/cppcon2016 — Conan is a FOSS (MIT license) and portable C and C++ package manager for developers: Decentralized, git-like, the server is also released OSS, so it can be hosted in-house, and use conan totally behind the firewall, or just for your private packages. Using local caches, allows full offline usage, also for creating and testing packages. Handles both binary packages and building them from source. Packages defined with simple yet powerful python recipes. Build system agnostic, so any build system can be wrapped while creating packages. Generators also allow to consume packages directly from many environments: CMake, Visual Studio, XCode, etc. Growing and Involved community, contributing in Github repositories with code and feedback, and actively using conan. This talk will give a brief technical introduction to conan, showing first how to consume existing packages, defining dependencies, using generators for different build systems (e.g. cmake), using package options (e.g. shared/static linkage) and settings (compiler, version, architecture, libstdc++/libc++/libstdc++11, build type, etc) to install or build the right packages. Also, different handling of paths for shared libraries in different OS will be summarized, and how conan approaches them. Then, how to create packages will be introduced by example. How to retrieve source code from external sources (github, sourceforge, or any other origin), or integrating the recipe in the same source project, how to build the packages from sources, considering the different inputs (as compiler, architecture, etc. settings and options), how to package artifacts and how to define package information. A short discussion about how upstream dependencies affect your own package depending on linkage, visibility, versions, etc, will be done. — Diego Rodriguez-Losada SW Engineer, Freelance Diego's passions are robotics and SW development. He has developed many years in C and C++ in the Industrial, Robotics and AI fields. He was also a University (tenure track) professor till 2012, when he quit academia to try to build a C/C++ dependency manager, co-founded startup biicode, since then mostly developing in Python. Now he is working as freelance and having fun with conan.io. — Videos Filmed & Edited by Bash Films: http://www.BashFilms.com
Views: 6043 CppCon
How to Build OpenCV, FLTK, FL-Essentials using CMake - 0
 
59:26
This tutorial is about compiling FL-Essentials library using CMake for MS Visual Studio. The same process should be followed for other operation systems or compilers. FL-Essentials requires two other compiled libraries namely OpenCV and FLTK. Therefore, in order to compile FL-Essentials, OpenCV version 3.2.0 and FLTK version 1.4.x is compiled using CMake. The detailed process to configure OpenCV for the static linking/library is described. Similarly, The detailed process to configure FLTK with OpenCV is presented. Finally, FL-Essentials is compiled using both libraries. A MS Visual Studio 2015 is created that links with all these three libraries and execute one example of FL-Essentials. Note: In order to run CMake from "Developer Command Prompt For VS2015" with a command cmake-gui (5:36-to-5:57 video), install CMake with an option "Add CMake to the system path for all users" on the third page of the installation wizard. Links: FL-Essentials: https://github.com/drfurqan/FL-Essentials.git FLTK: http://www.fltk.org/software.php OpenCV: http://opencv.org/downloads.html
Views: 680 Dr. Furqan Ullah
Visual Studio 2017  Linux development with C++
 
11:44
Get an overview of the new Linux C++ development workload in Visual Studio 2017. Download VS 2017 and try the new Linux development with C++ workload, everything you need to know is here: http://aka.ms/vslinux
Compile XMR Stak and change donation level
 
10:00
Don't forget to Like, Share, and subscribe if you find this video useful! Visit our website: https://yourweb.money for more cryptocurrency resources and information. I walk you through compiling xmrStak on Windows 10. If you want to change the donation level in xmrStak you have to compile it. The process is quite simple but time consuming. Please see the notes below as the instructions have slightly diverged from the video. * Update: If you get an error that looks like this: "CMake Error: The source directory C:/Users/%UserName% does not appear to contain CMakeLists.txt." see step 8b - 8c in the instructions below. ** Update: Instructions have been updated for newer versions of Visual Studio. Step 1c and 8a will be different than the video. Please see the pinned comment from regarding this change. (Thank you Kalen Vincent) Here is the process I walk you through: 1. Download & Install Visual Studio Community from a. https://www.visualstudio.com/downloads/ b. Desktop development with C++ left side c. VC++ 2015.3 v140 toolset for desktop (right side) ** If compiling for Cuda 9.1 and using Visual Studio 2017 greater than 15.5 released 12/04/17: Require `VC++ 2017 version 15.4 v14.11 toolset` Under tab `Individual Components`, Section `Compilers, build tools, and runtimes` CUDA 9.1 is not compatible with compiler 14.12.X 2. Download and install the latest version from https://cmake.org/download/ a. during the install choose the option Add CMake to the system PATH for all users 3. Download Cuda and install (For Nvidia) a.  https://developer.nvidia.com/cuda-downloads b. Minimal install choose Custom installation options: i. CUDA/Development ii. CUDA/Visual Studio Integration (ignore the warning during the install that VS2017 is not supported) iii. CUDA/Runtime iv. Driver components 4. (For AMD Only) Download and install the latest version from http://developer.amd.com/amd-accelerated-parallel-processing-app-sdk/ 5. Dependencies OpenSSL/Hwloc and Microhttpd a. for CUDA 8*: i. download the version 1 of the precompiled binary from https://github.com/fireice-uk/xmr-stak-dep/releases/download/v1/xmr-stak-dep.zip ii. version 1 of the pre-compiled dependencies is not compatible with Visual Studio Toolset v141 b. for CUDA 9 and/or AMD GPUs, CPU: i. download the version 2 of the precompiled binary from https://github.com/fireice-uk/xmr-stak-dep/releases/download/v2/xmr-stak-dep.zip ii. version 2 of the pre-compiled dependencies is not compatible with Visual Studio Toolset v140 c. unzip all to C:\xmr-stak-dep 6. Download and unzip xmr-stak from a. https://github.com/fireice-uk/xmr-stak/releases (Source Code .zip) b. Extract to c:\xmr-stak-dep\xmr-stak-2.2.0 c. Optional edit the c:\xmr-stak-dep\xmr-stak-2.2.0\xmrstak\donate-level.hpp to change donation. * Your c:\xmr-stak-dep should look like this: https://drive.google.com/file/d/1QphqB0Xd6oCctcPngvJUtLhwb0cGbej6/view?usp=sharing 7. Open CMD Terminal (Start - Run - "cmd" "Enter") 8. Copy and Paste these commands : a: ** Next line is only if compiling for Cuda 9.1 and using Visual Studio 2017 greater than or equal to 15.5 (released 12/04/17) C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Auxiliary\Build\vcvarsall.bat" x64 -vcvars_ver=14.11 b. "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\Tools\VsMSBuildCmd.bat" * You may find yourself in your user directory, change back to your source directory: c. cd c:\xmr-stak-dep\xmr-stak-2.2.0 d. set CMAKE_PREFIX_PATH=C:\xmr-stak-dep\hwloc;C:\xmr-stak-dep\libmicrohttpd;C:\xmr-stak-dep\openssl e. mkdir build f. cd build g. cmake -G "Visual Studio 15 2017 Win64" -T v141,host=x64 .. h. cmake --build . --config Release --target install i. cd bin\Release 9. Copy C:\xmr-stak-dep\openssl\bin\* into the C:\xmr-stak-dep\xmr-stack-2.20\build\bin\Release directory. 10. RUN!!!!
Views: 10763 YourWeb.Online
Compile and Run OpenCV in DevC++
 
03:27
In this video, I have shown you how to compile and run OpenCV 2.4.13 in DevCpp
Views: 1064 Udit Raikwar
Getting Started in OpenGL with GLFW/GLEW in Xcode 6
 
17:45
My first video tutorial on how to setup Xcode for OpenGL projects using GLEW and GLFW. Links: Xcode: https://developer.apple.com/xcode/downloads Cmake: http://www.cmake.org/ GLFW: http://glew.sourceforge.net/ GLEW: http://www.glfw.org/index.html Blog: http://oscarchavez.me Github (Base Project): https://github.com/oscartocino Hit me up if you have any comment or suggestion: [email protected]
Views: 29271 Oscar Chavez
How to build matcaffe on windows running under cpu
 
20:32
Hello guys, by watching this video, you should follow EVERY steps in order to install Caffe on your Windows (I know, it could become boring, BUT IT IS NECESSARY !) I am using Matlab r2014a... but Caffe’s MATLAB interface works also with versions 2015a, 2014b, 2013a/b, and 2012b. *My mistake: you should use this link https://github.com/BVLC/caffe.git and not this https://github.com/BVLV/caffe.git Happy Watching Daisy ;-) PS. Link to download VS2015: https://www.visualstudio.com/de/vs/older-downloads/ Use the Custom Install Option and check the C++ option ! ;-)
Views: 1867 Daisy P.
Setup Atom text editor to use C++
 
02:45
This shows you how to setup the atom text editor to compile and run c++ programs.
Views: 68450 Felix Rodriguez
C++ (OpenGL) - Linking libraries to your project tutorial (Microsoft Visual Studios)
 
14:41
In this video I will show you how to link libraries properly to your C++ project in Visual Studios. In this tutorial i will be using OpenGL libraries but if you follow the steps in this video you should be able to link any library to your project. GLEW : http://glew.sourceforge.net/ GLFW : http://www.glfw.org/ I will upload the project shortly.
Views: 17477 Ivan Seed

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